Look, to some extent I like Mac OS X. It's a UNIX, it has some software (though, very little compared to linux). I like the objective-c language, and developing for iOS is a huge buzz with high salaries. Oh, and it has DTrace. Other than that I don't really have a reason to like it.
Some things about this OS are undocumented and badly broken. Take file system management for example. Tonight I looked at the free disk space and found out that some entity named "Backups" occupied 40GB. Turns out it's Time Machine's local snapshots. The proper way to get rid of them would be to disable automatic backups in Time Machine. One can also disable local snapshots from command line like:
tmutil disablelocal
And this is where I've effed up. This did not remove any space. So, I went ahead and removed the ".MobileBackups" and "Backups.backupdb" folders. NEVER EVER FUCKING DO IT. The thing is that Time Machine, according to some reports, creates hard links to directories (sic!), and now I just lost those 40 gigs - they ain't showing up in "du -s", but they show up as "Others" in the disk space info. Sooo. next time, use the "tmutil delete" to delete those directories.
Ok, I've re-enabled the snapshots with "tmutil enablellocal" and disabled them with the GUI. After that, I opened the Disk Utility and clicked "Verify Disk". It reported that the root FS was corrupted, I had to reboot to the recovery image and run the "Disk Repair". It's really confusing that OS X can perform live fsck (it just freezes all IO operations until fsck is done) but can't repair a live FS.
And a bonus picture for you. In the process I've unplugged my USB disk several times without unmounting and the FS got corrupted. This is what I got for trying to repair it.
Friday, December 27, 2013
Tuesday, November 26, 2013
KVM on ARM Cortex A15 (OMAP5432 UEVM)
Hi! In this post I'll summarize the steps I needed to do in order to get KVM working on the OMAP5 ARM board using the virtualization extensions.
A good overview of how virtualization support for ARM was added to Linux is available at LWN.
http://lwn.net/Articles/557132/
If you're interested, you can take a look at the corresponding mailing list entry.
http://u-boot.10912.n7.nabble.com/RFD-OMAP5-Working-HYP-mode-td163302.html
http://software-dl.ti.com/omap/omap5/omap5_public_sw/OMAP5432-EVM/5AJ_1_5_Release/index_FDS.html
http://www.omappedia.com/wiki/6AJ.1.1_Release_Notes
Please consult the OMAP5432 manual on how to set up the DIP switches to boot from SD card.
https://github.com/astarasikov/uboot-tegra/tree/omap5_hyp_test
For linux kernel:
https://github.com/astarasikov/linux/tree/omap5_kvm_hacks
Linux kernel is based on the TI omapzoom 3.8-y branch. I fixed a null pointer in the DWC USB3 driver and some issues with the 64-bit DMA bitmasks (I hacked the drivers to work with ARM LPAE, but this probably broke them for anything else. The upstream has not yet decided on how this should be handled).
#!/bin/bash
export PATH=/home/alexander/handhelds/armv6/codesourcery/bin:$PATH
export ARCH=arm
export CROSS_COMPILE=arm-none-eabi-
U_BOARD=omap5_uevm
make clean
make distclean
make ${U_BOARD}_config
make -j8
you'll get the u-boot.bin and the u-boot.img (which can be put to the SD card). Besides, that will build the mkimage tool that we'll need later.
Now, we need to create the boot script for u-boot that will load the kernel and the device tree file to RAM.
i2c mw 0x48 0xd9 0x15
i2c mw 0x48 0xd4 0x05
setenv fdt_high 0xffffffff
fdt addr 0x80F80000
mmc rescan
mmc part
fatload mmc 0:1 0x80300000 uImage
fatload mmc 0:1 ${fdtaddr} omap5-uevm.dtb
setenv mmcargs setenv bootargs console=ttyO2,115200n8 root=/dev/sda1 rw rootdelay=5 earlyprintk nosmp
printenv
run mmcargs
bootm 0x80300000 - ${fdtaddr}
Now, compile it to the u-boot binary format:
./tools/mkimage -A arm -T script -C none -n "omap5 boot.scr" -d boot.txt boot.scr
export ARCH=arm
export CROSS_COMPILE=/home/alexander/handhelds/armv6/linaro-2012q2/bin/arm-none-eabi-
export OMAP_ROOT=/home/alexander/handhelds/omap
export MAKE_OPTS="-j4 ARCH=$ARCH CROSS_COMPILE=$CROSS_COMPILE"
pushd .
cd ${OMAP_ROOT}/kernel_omapzoom
make $MAKE_OPTS omap5uevm_defconfig
make $MAKE_OPTS zImage
popd
Now, we need to compile the DTS (device tree source code) using the dtc tool. If you choose to use the usbboot instead of u-boot, you can enable the config option in kernel and simply append the DTB blob to the end of zImage.
(Boot Options -> Use appended device tree blob to zImage)
./scripts/dtc/dtc arch/arm/boot/dts/omap5-uevm.dts -o omap5-uevm.dtb -O dtb
cat kernel_omapzoom/arch/arm/boot/zImage omap5-uevm.dtb > kernel
./usbboot -f; fastboot -c "console=ttyO2 console=tty0 rootwait root=/dev/sda1" -b 0x83000000 boot kernel
http://www.virtualopensystems.com/media/kvm-resources/kvm-arm-guide.pdf
P.S. please share your stories on how you're using or plan to use virtualization on ARM
ARM A15 HYP mode.
In Cortex-A15, ARM have introduced a new operating mode called HYP (hypervisor). It has lower permissions than TruztZone. In fact, HYP splits the "insecure" world into two parts, one for hypervisor and the other one for the guests. By default on most boards the system boots into the insecure non-HYP mode. To enter the HYP mode, one needs to use platform-specific ways. For OMAP5 this involves making a call to the TrustZone which will restart the insecure mode cores.A good overview of how virtualization support for ARM was added to Linux is available at LWN.
http://lwn.net/Articles/557132/
Ingo Molnar HYP patch
There was a patch for u-boot to enable entering HYP mode on OMAP5 by Ingo Molnar. Too bad, it was either written for an early revision of omap5 or poorly tested. It did not work for my board, so I had to learn about OMAP5 TrustZone SCM commands from various sources and put up a patch (which is integrated to my u-boot branch).If you're interested, you can take a look at the corresponding mailing list entry.
http://u-boot.10912.n7.nabble.com/RFD-OMAP5-Working-HYP-mode-td163302.html
Preparing u-boot SD card
Get the android images from TI or build them yourself. You can use the usbboot tool to boot images from the PC. Or even better, you can build u-boot (this is the preferred way) and then you won't need android images. But you may need the TI GLSDK for the x-loader (MLO). Creating an SD card with u-boot is the same as for omap3 and omap4, so I'll leave this out. There is some magic with creating a proper partition table, so I advise that you get some prebuilt image (like ubuntu for pandaboard) and then replace the files in the FAT partition.http://software-dl.ti.com/omap/omap5/omap5_public_sw/OMAP5432-EVM/5AJ_1_5_Release/index_FDS.html
http://www.omappedia.com/wiki/6AJ.1.1_Release_Notes
Please consult the OMAP5432 manual on how to set up the DIP switches to boot from SD card.
Source code
For u-boot:https://github.com/astarasikov/uboot-tegra/tree/omap5_hyp_test
For linux kernel:
https://github.com/astarasikov/linux/tree/omap5_kvm_hacks
Linux kernel is based on the TI omapzoom 3.8-y branch. I fixed a null pointer in the DWC USB3 driver and some issues with the 64-bit DMA bitmasks (I hacked the drivers to work with ARM LPAE, but this probably broke them for anything else. The upstream has not yet decided on how this should be handled).
Compiling stuff
First, let's build the u-boot#!/bin/bash
export PATH=/home/alexander/handhelds/armv6/codesourcery/bin:$PATH
export ARCH=arm
export CROSS_COMPILE=arm-none-eabi-
U_BOARD=omap5_uevm
make clean
make distclean
make ${U_BOARD}_config
make -j8
you'll get the u-boot.bin and the u-boot.img (which can be put to the SD card). Besides, that will build the mkimage tool that we'll need later.
Now, we need to create the boot script for u-boot that will load the kernel and the device tree file to RAM.
i2c mw 0x48 0xd9 0x15
i2c mw 0x48 0xd4 0x05
setenv fdt_high 0xffffffff
fdt addr 0x80F80000
mmc rescan
mmc part
fatload mmc 0:1 0x80300000 uImage
fatload mmc 0:1 ${fdtaddr} omap5-uevm.dtb
setenv mmcargs setenv bootargs console=ttyO2,115200n8 root=/dev/sda1 rw rootdelay=5 earlyprintk nosmp
printenv
run mmcargs
bootm 0x80300000 - ${fdtaddr}
Now, compile it to the u-boot binary format:
./tools/mkimage -A arm -T script -C none -n "omap5 boot.scr" -d boot.txt boot.scr
Building linux:
export PATH=/home/alexander/handhelds/armv6/linaro-2012q2/bin:$PATHexport ARCH=arm
export CROSS_COMPILE=/home/alexander/handhelds/armv6/linaro-2012q2/bin/arm-none-eabi-
export OMAP_ROOT=/home/alexander/handhelds/omap
export MAKE_OPTS="-j4 ARCH=$ARCH CROSS_COMPILE=$CROSS_COMPILE"
pushd .
cd ${OMAP_ROOT}/kernel_omapzoom
make $MAKE_OPTS omap5uevm_defconfig
make $MAKE_OPTS zImage
popd
Now, we need to compile the DTS (device tree source code) using the dtc tool. If you choose to use the usbboot instead of u-boot, you can enable the config option in kernel and simply append the DTB blob to the end of zImage.
(Boot Options -> Use appended device tree blob to zImage)
./scripts/dtc/dtc arch/arm/boot/dts/omap5-uevm.dts -o omap5-uevm.dtb -O dtb
cat kernel_omapzoom/arch/arm/boot/zImage omap5-uevm.dtb > kernel
./usbboot -f; fastboot -c "console=ttyO2 console=tty0 rootwait root=/dev/sda1" -b 0x83000000 boot kernel
VirtualOpen
For userspace part, I've followed the manual from VirtualOpenSystems for versatile express. The only tricky part was building qemu for the ArchLinux ARM host, and the guest binaries are available for download.http://www.virtualopensystems.com/media/kvm-resources/kvm-arm-guide.pdf
P.S. please share your stories on how you're using or plan to use virtualization on ARM
Monday, November 25, 2013
An update on OSX Touchscreen driver
After playing with the HID interface in OS X, I have found out there exists an API for simulating input events from user space, so I've implemented the touchscreen driver using it.
One unexpected caveat was that you need to set up an increasing event number to be able to click the menu bar. Even worse, when launched from XCode, the app would hang if you clicked the XCode menu bar. If you click any other app or launch it outside XCode, everything's fine. Caused some pain while debugging.
Now I still want to implement the driver as a kernel module. On the other hand, the userspace version is also fine. I want to add the support for multitouch gestures, though I'm not sure it is possible to provide multiple pointers to applications.
<iframe width="560" height="315" src="//www.youtube.com/embed/ccMOPNel-2k" frameborder="0" allowfullscreen></iframe>
The code is at github https://github.com/astarasikov/osxhidtouch
You can get the binary OSX touchscreen driver for the Dell S2340T screen from the link below. Basically, you can replace the HidTouch binary with your own, and if you put it to "HidTouch.app/Contents/MacOS/HidTouch", you will get an app bundle that can be installed to Applications and added to the auto-start.
https://drive.google.com/file/d/0B7wcN-tOkdeRRmdYQmhJSWsta1U/edit?usp=sharing
One unexpected caveat was that you need to set up an increasing event number to be able to click the menu bar. Even worse, when launched from XCode, the app would hang if you clicked the XCode menu bar. If you click any other app or launch it outside XCode, everything's fine. Caused some pain while debugging.
Now I still want to implement the driver as a kernel module. On the other hand, the userspace version is also fine. I want to add the support for multitouch gestures, though I'm not sure it is possible to provide multiple pointers to applications.
<iframe width="560" height="315" src="//www.youtube.com/embed/ccMOPNel-2k" frameborder="0" allowfullscreen></iframe>
The code is at github https://github.com/astarasikov/osxhidtouch
You can get the binary OSX touchscreen driver for the Dell S2340T screen from the link below. Basically, you can replace the HidTouch binary with your own, and if you put it to "HidTouch.app/Contents/MacOS/HidTouch", you will get an app bundle that can be installed to Applications and added to the auto-start.
https://drive.google.com/file/d/0B7wcN-tOkdeRRmdYQmhJSWsta1U/edit?usp=sharing
Friday, November 22, 2013
Multitouch touchscreen support in OS X
Hi there!
I happen to have a Dell S2340T multitouch monitor (quite an expensive toy btw) which has a touch controller from 3M. It works fine in Windows (which I don't have any plans to use), sort of works in linux (which is my primary work environment) and does not work at all in OS X (not a big deal but it would be cool to have it).
So I set out on the search for a driver and have figured out the following:
Doesn't look promising. Now, one may wonder "WTF ain't it working out of the box? It's a HID device, should work everywhere". Well, there are two problems:
Well, looks like I should figure out how to turn this into a device driver. I will probably need to figure out how to enumerate HID devices based on their class and make a kext file (Kernel EXTension) for XNU (the kernel used in OS X) and then.. sell my driver for some $20, right?
I happen to have a Dell S2340T multitouch monitor (quite an expensive toy btw) which has a touch controller from 3M. It works fine in Windows (which I don't have any plans to use), sort of works in linux (which is my primary work environment) and does not work at all in OS X (not a big deal but it would be cool to have it).
So I set out on the search for a driver and have figured out the following:
- There is some old driver from TouchBase that sucks. I mean, it's using some stinky installer that pollutes the OS X root file system, it has the UI from 90s. More than that, it's not signed and does not support my touchscreen. Even adding the USB Vendor ID to its Info.plist did not fix a thing
- There is some new trial driver from TouchBase that should work for most devices but is limited to 100 touches (a demo version). Well, I didn't want to grovel before them and sign up at their stupid site. And still, even if I patched the driver to remove the trial limitations, I would have to sign it with my certificate and there would be no legal way for me to distribute it on the internetz
- There is a full version of the TouchBase driver that costs $100. Are they fucking crazy? On the other hand, I would do the same. See, home users don't care, multitouch displays are very rare, and people are used to pirating sofrware. But one could raise quite some money selling the driver to the workshops that build customized Apple computers (like ModBook) or car PCs.
- There are some drivers for other touchscreens, but they're for the old single-touch devices
Doesn't look promising. Now, one may wonder "WTF ain't it working out of the box? It's a HID device, should work everywhere". Well, there are two problems:
- Multitouch devices have the new HID event type (called HID usages) for the Digitizer class which the OS X does not support in IOKit. Actually, since it uses a new HID class (different to single-touch monitors), it is not even classified as a touchscreen by the OS (rather as a multitouch trackpad)
- The touchscreen gets recognized by the generic HID driver as a mouse. And here comes the problem - when a finger is released, the device reports the pointer to be at the origin (point <0, 0>) which causes the cursor to be stuck at the top left corner
I decided to learn about the HID system in OS X and write a driver. I started with the sample code from the HID documentation and added some event debugging. I found out that the device reports the events both as a digitizer and as a pointing device. So for now I prepared a demo app in Qt5 that can recognize multiple touches and draw points in different colors when the screen is touched. Have a look at it in action:
The source code is at https://github.com/astarasikov/osx-multitouch-demo .
Well, looks like I should figure out how to turn this into a device driver. I will probably need to figure out how to enumerate HID devices based on their class and make a kext file (Kernel EXTension) for XNU (the kernel used in OS X) and then.. sell my driver for some $20, right?
Tuesday, November 12, 2013
Using a hybrid graphics laptop on linux
Introduction.
I have a laptop with so-called hybrid graphics. That is, it has two GPUs - one of them is part of the SoC (Intel HD3000 GPU), the other one is the "discrete" PCIe Radeon HD 6630M from AMD. Typicaly, older models of dual-GPU laptops (and new Apple Macbook Pro machines) have a multiplexer that switches the output from the GPU to display. As the majority of modern laptops, my features a "muxless" combination of the GPUs - that is, the more powerful GPU does not have any physical connection to the display panel. Instead, it can write to the framebuffer memory of the less powerful GPU (or it can perform only the computational part of OpenGL/DirectX and let the primary GPU handle 2D drawing and blitting).Linux support for the hybrid graphics if far from perfect. To be honest, it just sucks even now that such kind of laptop have been dominating the market for some 4-5 years already. With the recent advent of the "DRI-PRIME" interface the linux kernel and userspace now supports using the secondary GPU for offloading intensive graphic workloads. Right now to utilize the separate GPU, an application has to be launched with a special environment variable (namely, "DRI_PRIME=1") and the system is supposed to dynamically power-up the GPU when it is needed and turn it off to reduce power consumption and heating at other times. Unfortunately, the support for power management is still deeply broken. In this post I summarize my findings and scripts which allow to turn off the external GPU permanently to save power and increase the battery life of the laptop. I am not using the secondary GPU because OpenGL and X11 drivers for the Intel GPU are more stable, and the open-source Radeon driver/mesa does not yet support OpenCL (the computational API for GPUs).
vga_switcheroo
The kernel interface for controlling the power for the external GPU is called "vga_switcheroo" and it allows to power-down the GPU. Unfortunately, I have found out that my laptop (and most others) enable the GPU after a suspend-resume cycle. I think this behaviour is intentional, because ACPI calls should be used to control the power of the GPU. However, it confuses the vga_switcheroo which thinks the card is still powered down. Meanwhile, the card drains some 10-30 watts of power, effectively reducing the laptop battery life from 7 hours to 2 hours or so.My first stab at this problem was a patch that forced the vga_switcheroo to disable all the cards that were not held by the userspace at resume. That did solve the problem for a while, but was hackish and never made it into the mainline kernel. However, it is still useful for linux kernels up to 3.9.
http://lkml.indiana.edu/hypermail/linux/kernel/1204.3/02530.html
kernel 3.10+
As of linux version 3.10, several changes were made in regards to the hybrid graphics power management. First is the introduction of the dynamic power management (in the form of clock control code and parsing the predefined power states provided by the OEM BIOS) for the Radeon chips. Second one is the change to the vga_switcheroo which allowed it to power down the card when unused without the user interaction. It does work to some extent, but the problem with the card being powered on after a sleep-resume cycle remains.The problem is that now, when I manually disable the card via the vga_switcheroo, the PCI device is gone - it is removed and never appears again. The same behaviour could be exhibited on pre-3.10 kernels if one did issue the "remove" command to the DRM node (/sys/class/drm/card1/). Besides, my hack to the vga_switcheroo stopped working since these upgrades. Now, this did not make me happy and I set out to figure out the solution.
acpi_call
Linux powers off the radeon GPU using the PCIe bridge and GPU PCIe registers. A "portable" and "official" way to control the power of a GPU is using an ACPI call. ACPI is an interface for the Intel-X86 based computers (although now also implemented for the ARM CPUs in an attempt to provide the support for UEFI, Windows RT and an unified linux kernel binary capable of running on any ARM SoC) intended to provide abstraction of hardware enumeration and power management. It contains tables with lists of PCI and other PNP (plug-and-play) peripherals which can be used by the OS kernel instead of the unsafe "probing" mechanism. Moreover, it contains a specification for the interpreted bytecode language. Some methods are implemented by the OEM inside the BIOS ACPI tables to perform certain functions - query battery status, power up- and down the devices etc.
Folks have since long figured out to use ACPI calls in linux to control the power of the discrete GPU. Although it could interfere with the vga_switcheroo interface, in case we either completely disable the external GPU or power it off via vga_switcheroo first, we're safe to use it. Moreover, I have found out that I can use an ACPI call to power on the device and make it visible to the system after it is removed as described in the previous paragraph!
There exist a module for the linux kernel that allows to perform arbitrary ACPI calls from the userspace. Turns out that a direct ACPI call can even work around the new vga_switcheroo. There's a good guide on installing the acpi_call module into the DKMS subsystem so that it is automatically packaged and built any time you upgrade the linux kernel on your machine.
The module contains the turn_off_gpu.sh script in the examples folder which can be used to power down the GPU. I ran it and took a notice of the method used for my laptop - it was the "\_SB.PCI0.PEG0.PEGP._OFF" (which means South Bridge -> PCI controller 0 -> Pci Express Graphics -> Pci Express Graphics Port).
Now, I did the following magical trick:
echo "\_SB.PCI0.PEG0.PEGP._ON" > /proc/acpi/call
And BANG! after being gone when turned off via the vga_switcheroo, the GPU was identified by linux and enabled again. Neato.
Putting it all together.
Now the real showstopper is that the card still drains power after resume. I figured I had to write a script which would power down the card. It turned out that sometimes if the laptop was woken up and then it immediately went to sleep due to some race condition, systemd did not execute the resume hook.
Instead, I used the udev. Udev is a daemon that listens for the events that the kernel sends when hardware state changes. Each time the laptop wakes up, the power supply and battery drivers are reinitialized. Besides, the primary GPU also sends wakeup events. Another two observations are that I'm not using the discrete GPU and it is safe to call the ACPI "OFF" method multiple times. So, it is not a problem if we call the script too many times. I decided to just call it on any event from the two aforementioned subsystems. Here is how it can be done (note that you need to have root permissions to edit the files in /etc. If you are a newcomer to linux, you can become root by issuing a "sudo su" command):
Create the file "/etc/udev/rules.d/10-battery-hook.rules" with the following contents:
ACTION=="change", SUBSYSTEM=="power_supply", RUN+="/etc/gpu_poweroff.sh"
ACTION=="change", SUBSYSTEM=="drm", RUN+="/etc/gpu_poweroff.sh"
gpu_poweroff.sh
#!/bin/bash#this is a script for lowering the power consumption
#of a radeon GPUs in laptops. comment out whatever portion
#of it you don't need
#echo "gpu script @`date`" >> /tmp/foo
if [ -e /sys/class/drm/card0 ] ;then
for i in /sys/class/drm/card*; do
if [ -e $i/device/power_method ]; then
echo profile > $i/device/power_method
fi
if [ -e $i/device/power_profile ]; then
echo low > $i/device/power_profile
fi
done
fi
if [ -d /sys/kernel/debug/vgaswitcheroo ]; then
echo OFF > /sys/kernel/debug/vgaswitcheroo/switch
fi
acpi_methods="
\_SB.PCI0.P0P1.VGA._OFF
\_SB.PCI0.P0P2.VGA._OFF
\_SB_.PCI0.OVGA.ATPX
\_SB_.PCI0.OVGA.XTPX
\_SB.PCI0.P0P3.PEGP._OFF
\_SB.PCI0.P0P2.PEGP._OFF
\_SB.PCI0.P0P1.PEGP._OFF
\_SB.PCI0.MXR0.MXM0._OFF
\_SB.PCI0.PEG1.GFX0._OFF
\_SB.PCI0.PEG0.GFX0.DOFF
\_SB.PCI0.PEG1.GFX0.DOFF
\_SB.PCI0.PEG0.PEGP._OFF
\_SB.PCI0.XVR0.Z01I.DGOF
\_SB.PCI0.PEGR.GFX0._OFF
\_SB.PCI0.PEG.VID._OFF
\_SB.PCI0.PEG0.VID._OFF
\_SB.PCI0.P0P2.DGPU._OFF
\_SB.PCI0.P0P4.DGPU.DOFF
\_SB.PCI0.IXVE.IGPU.DGOF
\_SB.PCI0.RP00.VGA._PS3
\_SB.PCI0.RP00.VGA.P3MO
\_SB.PCI0.GFX0.DSM._T_0
\_SB.PCI0.LPC.EC.PUBS._OFF
\_SB.PCI0.P0P2.NVID._OFF
\_SB.PCI0.P0P2.VGA.PX02
\_SB_.PCI0.PEGP.DGFX._OFF
\_SB_.PCI0.VGA.PX02
\_SB.PCI0.PEG0.PEGP.SGOF
\_SB.PCI0.AGP.VGA.PX02
"
# turn off the dGPU via an ACPI call
if [ -e /proc/acpi/call ]; then
for i in $acpi_methods; do
echo $i > /proc/acpi/call
done
#echo "turned gpu off @`date`" >> /tmp/foo
fi
exit 0
Make it executable by issuing a "chmod +x /etc/gpu_poweroff.sh" command.
Also, take a look at the "/etc/rc.local" script. If it does not exist, simply create it with the following contents and make it executable:
#!/bin/sh -e
bash /etc/gpu_poweroff.sh
exit 0
Bonus
To silence the fans on the Sony Vaio laptop, you can add the following to your rc.local script (I advise against putting it to the gpu_poweroff script because this command has a noticeable delay):if [ -e /sys/devices/platform/sony-laptop/thermal_control ]; then
echo silent > /sys/devices/platform/sony-laptop/thermal_control
fi
Saturday, October 5, 2013
Sleeping considered harmful
Intrabduction
Synchronization is a very controversial topic in computer science and software engineering. We're caught up in a vicious circle where everyone is told syncronization is difficult and therefore tries to stay away from the topic, and when one has to deal with threading, they prefer to stay away from reading about synchronization because reading is even more difficult.One thing I have noticed while developing linux software for various devices is that drivers written by hardware vendors inevitably suck. Today I will tell you about one thing that freaks me out (sure there's a whole universe of things that freak me out but that's beyond the scope of this post).
Now, sometimes, when dealing with hardware, one has to wait (sleep) some time after writing to registers to let the device change its state. One prominent example are the drivers for the LED controllers. Yeah, your fancy new Android paperweight probably has a color LED to notify when your friends sign on to FaceBoob. LEDs can have various triggers, for example, one can set a LED to blink when memory is accessed, just like on old desktop boxes with HDDs. Somehow every time you try to set a trigger to a LED in Android kernel (as opposed to using the Android's proprietary ioctls), the device just freezes dead. What actually happens?
If we take a look at the LED class definition in the linux kernel, we'll see that the functions controlling the LED state (which are to be implemented by the hardware vendor) must not use sleeping primitives like msleep or usleep. Why is such a requirement posed? There are two reasons. One is that LEDs can be used in a context that does not allow sleeping - for example, inside the scheduler code to indicate the CPU load. Sleeping while scheduling could be handled by kernel developers, of course, but such an operation will cause time drifting and increase the complexity of the scheduler. Another reason is that LED control code may be called thousands of times per second, and any delay will cause the huge CPU load.
Anyway, even the performance critical code needs to be correct, therefore the need for the synchronization. The lightweight synchronization primitive used throughout the whole kernel is the spinlock. As you may guess from its name, it does not block the calling thread (like a semaphore or a mutex would do), but busy-waits till it can get into critical section. Polling (or busy-waiting) has always been discouraged because it consumes CPU time. However, it allows the algorithm to progress instead of blocking (therefore, most lock-free algorithms use memory barriers and busy waiting which is equivalent to using a spin lock in kernel). Either way, what you should need about spinlocks is that in most cases they are used to guard writing to an IO register which is a very fast operation, and while a spinlock is held, interrupts are disabled, therefore if you called sleep(), your thread would have no way to resume.
And yeah, most newbie driver developers don't know that some external busses (like I2C) require sleeping due to the nature of hardware. So, when one issues an I2C transfer inside the spinlock, they just want to see the kernel freeze.
Now that we've figured out what causes freezing, let's think of what we can do about it. On the one hand, if we have enough money, we can just assume customers will accept any crap we sell since they have no alternative. And that does work for Samsung, Qualcomm, Sony and many other vendors. On the other hand, we may want to fix it. We know we can't sleep in a lock, but we need a lock to keep data consistent. Linux has several solutions to the rescue and I'll give an overview of the two of them that are easy and suitable for a typical embedded/desktop system
(i.e., an SMP processor with a small number of cores).
Workqueues
First solution is using a workqueue. A workqueue is an abstraction (on top of kernel threads) which allows to schedule jobs (work) to be executed at some moment later. You can think of a workqueue as of a "future" or "async" concept used in userland.I will use the example of a LED driver I have written for one smartphone (HTC Kovsky also known as Sony Ericsson Xperia X1) to illustrate the workqueue.
First, we need to include the relevant header. Don't trust me here, stuff changes all the time in linux, so you'd rather use grep to find the actual header.
- #include <linux/workqueue.h>
We need to declare a "work" that we want to schedule. A work is essentially a routine which would be called, that accepts the instance of a "struct work_struct" class. We can use the "DECLARE_WORK" macro to define a work.
- static DECLARE_WORK(colorled_wq, htckovsky_update_color_leds);
Now, let's look at how to implement the work function.
- static void htckovsky_update_button_light(struct work_struct* work) {
- char buffer[3] = {MICROP_KEYPAD_BRIGHTNESS_KOVS, 0, 0};
- char brightness = kovsky_leds[BUTTONS].brightness;
- if (brightness) {
- buffer[1] = 0x94;
- buffer[2] = brightness >> 2;
- }
- microp_ng_write(client, buffer, 3);
- }
As one may notice, we're using the microp_ng_write function which is actually initiating an I2C transfer. We could also add an msleep() call or even add a mutex and that would still work.
Now, how do we call the code? Simple, in your non-sleeping routine (which may be an interrupt handler or an implementation of a function from the LED class), call the "schedule_work" routine.
- static void htckovsky_set_brightness_color(struct led_classdev *led_cdev,
- enum led_brightness brightness)
- {
- schedule_work(&colorled_wq);
- }
Now, what if you wanted to pass some data to the work routine without using the global variables? The macro "container_of" comes to rescue! Container_of is essentially an implementation of the OOP-like classes in C based on routines and composition instead of inheritance. It works like the following: assume you have a routine which only accepts the "struct work_struct" pointer, and you want to pass arbitrary data. Modifying linux code and creating a copy of the workqueue implementation each time would be silly and boring (although that's what windows developers would do anyway). Instead, we create a structure to hold our data, and add the pointer to the workqueue as a member to it. The container_of macro calculates the offset of a workqueue in our structure, and substracts it from the workqueue pointer. Woops, we have a pointer to our structure and can unmarshal our data from it. This works like the following:
struct work_struct *our_work = kmalloc(sizeof(struct work_struct), GFP_KERNEL);
/* Init the work structure */
INIT_WORK(our_work, handler_routine);
struct my_work_data {
struct work_struct *cool_work;
} work = {
cool_work = our_work;
};
The full source code of the driver is available at the corresponding linux tree at gitorious. It does not synchronize the LED state, though. One should be careful when writing code without synchronization: even though for a LED which updates thousands of times per second, displaying a mixed state is not an issue (a human eye will not notice glitches), if you go this way, only keep your "virtual", driver state global and concurrently accessible, but make sure that the data written to the hardware registers can not be modified concurrently!
https://gitorious.org/linux-on-qualcomm-s-msm/alex-linux-xperia/source/844e6f8bed194d6947d966233f411e8997484091:drivers/leds/leds-microp-htckovsky.c
Kernel Threads
Another alternative is using the kernel threads. In fact, kernel threads are almost like a userspace process running in kernel mode. It can receive signals and do many other things, but programming kernel threads is more difficult and almost all the time you can get away with using workqueues. Here's some sample code showing how to spawn a thread and do your dirty business inside:
static int my_thread(void *v) { struct completion exit; siginfo_t info; daemonize("mydriver_baddaemond"); allow_signal(SIGKILL); init_completion(&exit); while (1) { if (signal_pending(current)) { if (dequeue_signal_lock(current, ¤t->blocked, &info) == SIGKILL) { goto cleanup; } } else { //Do your very bad stuff here } } cleanup: complete_and_exit(&exit, 0); return 0; } //should be somewhere in the driver data struct task_struct *my_task = NULL; static void start_thread(void) { void *arg = NULL; //Can be used to pass data to the handler my_task = kthread_create(my_thread, arg, "mydriver_baddaemond"); } static void stop_thread(void) { send_sig(SIGKILL, my_task, 0); my_thread_task = NULL; }
Conclusions
Now you know how to make your drivers more stable and less power-hungry. Almost every time you are thinking of an ad-hoc implementation of a common concept, be sure linux has a clean and working solution already.
Friday, October 4, 2013
[russian] Уязвимость загрузки APK в Android
Это - перевод статьи-анализа уязвимости. Оригинал - http://blog.sina.com.cn/s/blog_be6dacae0101bksm.html
Не успели интернет-массы отбурлить после недавно обнаруженной группой Bluebox Security уязвимости в ОС Android, позволяющей заменить код установленного приложения без нарушения цифровой подписи, как в системе загрузки Apk была обнаружена еще одна дырка.
Не успели интернет-массы отбурлить после недавно обнаруженной группой Bluebox Security уязвимости в ОС Android, позволяющей заменить код установленного приложения без нарушения цифровой подписи, как в системе загрузки Apk была обнаружена еще одна дырка.
Немного теории.
Многие думают, что сам факт написания программы в управляемой среде типа Java автоматически делает их код неуязвимым и безопасным. Но забывают о том, что у JVM есть довольно строгая спецификация на низкоуровневые взаимодействия с памятью и арифметику. Давайте рассмотрим простой пример. Скорее всего, внимательные программисты сразу поймут детали уязвимости, а для тех, кто не поймет - будет пояснение.
public class JavaTest { public static void main (String [] args) { short a = (short) 0xFFFF; int b; b = a; System.out.println (b); b = a & 0xFFFF; System.out.println (b); } }
Просто, да? Если нет, то давайте посмотрим, во что это реально исполняется. Я тут быстренько написал в REPL Clojure - он на JVM, да и результаты будут одинаковы в большинстве не-JVM языков.
Clojure 1.1.0 user=> (def a (short 0xffff)) #'user/a user=> (def b (int a)) #'user/b user=> (def c (int (and a 0xffff))) #'user/c user=> a -1 user=> b -1 user=> c 65535 user=>
В чем дело? В расширении знаковых типов (sign extension). Казалось бы, основа основ, которую вбивают со школьной скамьи, ан нет - эта бяка ответственна за половину известных уязвимостей (за остальную половину - неинициализированная память). 0xffff, когда мы кладем его в 16-битный short, превращается в -1 (дополнительный код). Согласно правилам расширения знака, если мы присваиваем более широкому типу (в данном случае - 32-битному int) отрицательное значение, оно преобразуется так, чтобы представление в новом формате хранило то же значение, что исходная переменная. То есть, мы получаем int b = 0xFFFFFFFF. Старший (знаковый) бит стоит => лополнительный код => -1. Когда мы отсекаем старшие биты (b & 0xffff), старший бит обнуляется, и мы получаем 0xffff. Но у нас же int, 32 бита - это всего лишь 65535 в прямом коде.
Формат ZIP
Давайте рассмотрим формат архивов ZIP, которым на самом деле являются Jar и Apk архивы (примечание переводчика - на платформе Android Apk обычно часть данных типа картинок не сжимается, и выравнивается на 4 байта утилитой ZipAlign, чтобы можно было отображать ресурсы в память через системный вызов mmap, но это не влияет на совместимость с другими реализациями ZIP). Каждая запись в Zip архиве (абстракцией для которой является Java класс ZipEntry) имеет заголовок следующего вида:
local file header signature 4 bytes (0x04034b50)
version needed to extract 2 bytes
general purpose bit flag 2 bytes
compression method 2 bytes
last mod file time 2 bytes
last mod file date 2 bytes
crc-32 4 bytes
compressed size 4 bytes
uncompressed size 4 bytes
filename length 2 bytes
extra field length 2 bytes
filename (variable size)
extra field (variable size)
Обратите внимание на то, что два последних поля (имя файла и дополнительное поле, которое хранится после данных файла), имеют переменную длину.
Проверка Apk в системе Android
При загрузке apk файла происходит проверка контрольной суммы. Функция getInputStream, которая позволяет получить поток для чтения данных из ZipEntry, выглядит примерно следующим образом:
RAFStream rafstrm = new RAFStream(raf, entry.mLocalHeaderRelOffset + 28); DataInputStream is = new DataInputStream(rafstrm); int localExtraLenOrWhatever = Short.reverseBytes(is.readShort()); is.close(); //skip the name and this "extra" data or whatever it is:
rafstrm.skip(entry.nameLength + localExtraLenOrWhatever); rafstrm.mLength = rafstrm.mOffset + entry.compressedSize; if (entry.compressionMethod == ZipEntry.DEFLATED) { int bufSize = Math.max(1024, (int) Math.min(entry.getSize(), 65535L)); return new ZipInflaterInputStream(rafstrm, new Inflater(true), bufSize, entry); } else { return rafstrm; }
Обратите внимание на выделенные фрагменты кода. Как мы видим, максимальная длина "экстра" данных - 65535 байт (для хранения используется двухбайтовое беззнаковое число). Проблема в том, что в Java нет беззнаковых типов данных, и максимальная длина - 32768 (2 ^ 15). А что, если записать в заголовок Zip большее значение? Правильно, старший бит будет интерпретирован как знаковый, и в соответствии с расширением знаковых типов, переменная localExtraLenOrWhatever получит отрицательное значение.
Таким образом, вектор атаки очевиден - записать отрицательное значение в длину поля "extra", тем самым получив возможность перезаписать имя DEX файла. Небольшое ограничение - для проведения такой атаки необходимо, чтобы размер DEX кода в исходном APK был меньше 64кб.
На сегодняшний день уязвимость исправлена, но ошибки, связанные с переполнением целочисленных типов, по-прежнему являются причиной многих уязвимостей. С учётом того, что больше и больше программистов не знают не только о различиях big/little endian, а даже о знаковых типах данных - ситуация будет только ухудшаться :)
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